Launch Week
Launch Week will help you develop your understanding of creativity and different sources of inspiration via different approaches, concepts, and mediums. We want you to see potential in the every day and to draw from personal experience. During this week, you’ll also get an overview of the various resources available and how they can be used as complimentary tools for your study.
Theatre - Design, Skills and Contexts
You’ll create an individual set and costume design response to a specified play. You’ll be introduced to studio practice through research, text analysis, interpretation, storyboard, and 2D/3D processes. You’ll also be introduced to the study histories, theories and practices that inform global performance design.
Equality Diversity and Inclusion
The unit provides an opportunity for you to explore what is meant by equality, diversity, and inclusion and the implications of these concepts for creative practice. It will equip students to understand how our social identities (such as gender, race/ethnicity, class, disability, sexual orientation, and religion) contribute to the inclusion and/or exclusion of individuals in creative spaces.
Design and Agency
This unit will engage you in responding collaboratively to a current socio-cultural issue. Through negotiating and adopting roles within a team, you will create either a time-based or installation-based response to a theme resonating with social justice, environmental concerns or related issues. This unit is all about collaborative working, enhancing awareness of current issues and stimulating resourcefulness in devising an effective response under time and resource constraints.
Opportunity Week
You’ll explore spontaneous filmmaking techniques and approaches in this Opportunity Week, culminating in the production of a short film in 24 hours.
Screen - Design, Skills and Contexts
In order to develop an understanding of how different elements of a design contributes to a whole, you’ll explore a range of approaches, methods and techniques where creative manipulation and digital interventions promotes dramatic storytelling. You’ll practice the skills needed in costume-making, prop-making, and/or scenic art alongside skills in communication and co-working to develop a cohesive visual language. You’ll also build on your knowledge of histories, theories and practices that inform global performance and production.
Employment Contexts
You’ll be required to deliver an ‘industry report’ on chosen companies or individuals who are directly or indirectly involved in the performance industry, nationally or internationally. In order to begin the process of seeing yourself as part of the professional world, you’ll familiarise yourself with careers websites, be guided to subject-specific resources, and attend Careers and Employability sessions that are deemed relevant for your stage of learning.
Puppetry and Portfolio
Explore new performance design techniques and processes, and refine and develop current skills practice, through the creation of puppets. The unit facilitates opportunities for individual working or for collaborating within or outside of the cohort.
The unit also provides an opportunity for you to consolidate the year’s work within the ATOM unit and PLE digital outcome (see below). These will be supported by personal development tutorials.
ATOM Activities
ATOM activities are tiny pieces of individual learning that facilitate interdisciplinary exposure across the university. Collectively they form a small fraction of your curriculum that is determined through your own personal choice and interest.
PLE Digital Output
In this unit you’ll collate a digital record, reflecting on your learning journey through the first year of your degree. You’ll identify key points and developments within all units undertaken. We are interested in seeing a detailed account of your academic, technical and creative progress and development.