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Studio Practice (Games) (top-up) at UCA

Our Studio Practice top-up course in Games at UCA Farnham will give you the chance to gain all the skills you need to progress to postgraduate study.

Ideal for international students and also suitable to UK students looking to build upon existing qualifications, this course is aligned with Year 3 of our BA and BSc Games courses, so you can progress to a Master's degree in a streamlined way.

You'll get right into the action from the start, undertaking research and practical projects, working on collaborative activities and building your skills, knowledge and confidence. 

Course entry options

Select from the following options to find out more about the different study options available for this course:

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Institution code
C93
UCAS code
W402
Campus
UCA Farnham
Start date(s)
September 2024, September 2025
Duration
1 year full-time
Entry requirements

240 credits from a relevant degree

International equivalent qualifications

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Institution code
C93
UCAS code
Campus
Start date(s)
Duration
Entry requirements
Close
Institution code
C93
UCAS code
Campus
Start date(s)
Duration
Entry requirements
Close
Institution code
C93
UCAS code
Campus
Start date(s)
Duration
Entry requirements
Close
Institution code
C93
UCAS code
Campus
Start date(s)
Duration
Entry requirements
Close
Institution code
C93
Campus
Start date(s)
Duration
Entry requirements
What you'll study

What you'll
study

The content of the course may be subject to change. Curriculum content is provided as a guide.

Core units

During this course you will study the following core units:

Launch Week

Your launch week comprises a range of activities, which will include an interdisciplinary Industry Guest Speakers’ Series offered to all students across the School of Games and Creative Technologies.

Final Major Project: Pre-Production

This extended period of study, starting with the Pre-Production unit running alongside the Critical and Conceptual Influences unit, allows you to develop a significant body of work that demonstrates your chosen pathway discipline, ideation skills, genre interests and your aspiration for your future role within the Games and entertainment industries. Work from this period of study will make up and define your graduate portfolio.

You will begin the Pre-Production unit by developing a project proposal through which you will define the concept, scope, audience, and purpose of your Final Major Project, you will present this through a pitch to your tutors and peers. It is at this point that you consider whether this project is a solo, group and/or interdisciplinary project.

Alongside this proposal you will produce a detailed production schedule committing to project milestones (a significant milestone will be the conclusion of this unit before progression to ‘Final Major Project’).

Advanced Games Programming

This unit introduces advanced programming practices and theories that are common requirements within professional environments within both video game and software development. While focused on introducing the fundamental principles of computer science; algorithms, data structures and design patterns in conjunction to this, you’ll be required to take part in various technical tests designed to gauge your knowledge of programming languages and ability to problem solve.

Final Major Project: Critical and Conceptual Influences

The culmination of your studies, your Final Major Project is a period of sustained, individually negotiated research on a subject related to the contextual and/ or theoretical concerns of your discipline pathway, and towards the provision of a structured critical reflection on the intellectual underpinnings of your final major project.

The Critical and Conceptual Influences unit enables you to engage with a range of research skills, to develop an appropriate methodological approach appropriate to your chosen subject area that forms your final major project.

In devising and effecting a written response to such research and its influence on your practice (the body of work comprising of your final year portfolio), you will be expected to reflect upon and articulate a clear and sustained argument that conforms to academic conventions and demonstrates an understanding of the subject area through selected, managed, and detailed analysis and evaluation.

Course specifications

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change in line with our Student Terms and Conditions for example, as required by external professional bodies or to improve the quality of the course.

Explore our gradshows

Each year, we’re privileged to be able to share our graduates’ incredible work with the world. And now’s your chance to take a look.

Visit the online showcase
Fees & funding

Fees & financial support

Tuition fees - 2024/25 entry

  • BA (top-up) course: £9,250

Tuition fees - 2024/25 entry

  • BA (top-up) course: £9,250 (see fee discount information)

Tuition fees - 2024/25 entry

  • BA (top-up) course: £16,950

Please note: The fees listed on this webpage are correct for the stated academic year only, for details of previous years please see the full fee schedules.

UCA scholarships and fee discounts

At UCA we have a number of scholarships and fee discounts available to assist you with the cost of your studies.

Financial support

There are lots of ways you can access additional financial support to help you fund your studies - both from UCA and from external sources. Discover what support you might qualify for please see our financial support information.

Additional course costs

In addition to the tuition fees there may be other costs for your course. The things that you are likely to need to budget for to get the most out of a creative arts education will include books, printing costs, occasional or optional study trips and/or project materials.

These costs will vary according to the nature of your project work and the individual choices that you make. Please see the Additional Course Costs section of your Course Information for details of the costs you may incur.

Facilities

Our games courses have studios with high-end PCs with Alienware towers, 4k dual screen monitors and Wacom Cintiq graphics tablets, all dedicated to games design, with software including Unity and Unreal games engines. There is also a VR development studio, and a dedicated Games Incubator Studio for graduate entrepreneurs looking to set up their own companies or looking to release games to market. In addition, our Farnham campus has sound production and Foley studios, pro tools and a specialist library.

Games studio, UCA Farnham

Foley sound studio, UCA Farnham

Games studio, UCA Farnham

Library, UCA Farnham

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Entry & portfolio requirements

Entry & portfolio
requirements

BA/BSc (Hons) course (top-up)

The standard entry requirements* for this course are:

  • 240 credits from a relevant degree (120 credits at level 4 and 120 credits at level 5), with a minimum of 55% overall
  • Foundation Degree in a relevant subject
  • Higher National Diploma in a relevant subject

And/or Accreditation of Prior Experiential Learning (APEL)

In recognition that you may already have a relevant professional qualification, or appropriate working experience in the relevant industries, APEL may be accepted for entry on to the course. This will be based on the partnership articulations and will be assessed on a case by case basis.

Other relevant and equivalent UK and international qualifications are considered on an individual basis, and we encourage students from diverse educational backgrounds to apply.

Portfolio requirements

You will be required to submit a digital portfolio and if you’re a student from the UK, attend an Applicant Day. This can include personal work with traditional or digital media, sketchbook drawings, and relevant coursework. Further information on specific portfolio requirements and how to submit your digital portfolio will be sent to you after you’ve submitted your application. View more portfolio advice

 


*We occasionally make offers which are lower than the standard entry criteria, to students who have faced difficulties that have affected their performance and who were expected to achieve higher results. We consider the strength of our applicants’ portfolios, as well as their grades -  in these cases, a strong portfolio is especially important.

BA/BSc (Hons) course (top-up)

The entry requirements for these courses will depend on the country your qualifications are from, please check the equivalent qualifications for your country:

Any additional entry requirements listed in the UK requirements section, e.g., subject requirements, work experience or professional qualifications, also apply to international applicants applying with equivalent qualifications.

Portfolio requirements

You will be required to submit a portfolio for review. Further information on specific portfolio requirements and how to submit your portfolio will be sent to you after we have reviewed your application. View more portfolio advice

 


English language requirements

To study at UCA, you'll need to have a certain level of English language skill. And so, to make sure you meet the requirements of your course, we ask for evidence of your English language ability, please check the level of English language required:

Don't meet the international entry requirements or English language requirements?

You may be able to enter the course through the following entry pathways:

Apply now

Please use the following fields to help select the right application link for you: