He is currently involved in curriculum development and delivery of new degree programmes, the BSc Games Technology and MA Games Design at UCA Farnham, as well as engaging in collaborative research projects, which include partnering the games industry with education partners.
In 2016 he set up the first UCA Incubator Studio at Farnham. The enterprise initiative was set up to support emerging indie games developers and enabling them to deliver their unique IP to market in a pre-revenue environment.
Andy has worked in various sectors of the digital creative industries, the games industry on console titles as a 3D character/ cut scene animator, working on projects with global entertainment brands such as Warner Bros. and DC Vertigo; as well as working on various interdisciplinary projects, within post-production as an FX editor and compositor and in 3D product pre-visualisation.
As Programme Director and mentor, Andy continues to build upon and forge new links with the games industry and the digital arts, to improve the delivery of high quality, creative and explorative industry facing education.
He holds a MA (Dist.) 3D Computer Animation & VFX from Bournemouth University NCCA (1998) and a Bachelor’s degree in Fine Art, Plymouth University (1994), where he explored political coercion in narrative based forms.
Professional Membership, Affiliation and Consultancy
Andy's first academic book is the third title in Bloomsbury’s new vocational Creative Careers range: Video Games: An Introduction to the Industry. It is a companion for those studying games design or looking to work in the games industry.