You will be introduced to the skills of digital media content creation and methods needed to design and make a playable game. The course will guide you through moving image production, sound production and prototyping game environments and help you to develop your own ideas. You will learn a range of fundamental digital making processes, including film editing, sound recording and editing, 3D modelling and using games prototyping tools.
You will be based in our bespoke games arts studios, using the latest technology and being taught by our experienced games academics and members of our games incubator who are just bringing their first games to market.
Length of course:
First programme day:
Mon, 23 Jul, 2018
Last programme day:
Fri, 10 Aug, 2018
You will be introduced to digital processes fundamental to developing digital design and games. This will include an introduction to digital tools such as digital photography and film (Adobe Photoshop and Premier) and sharing digital content online.
Alongside this you will participate in various fundamental workshop processes, which begin to develop your confidence in digital content creation.
You will continue to explore the digital processes that enable you to design and develop digital games. This will take place alongside workshops which will include an introduction to computer games design, 2D and 3D tools (Construct 2, Maya), gameplay and narrative, and game prototyping.
You will also have a research visit to a professional games studio.
Using the skills you have learnt you will realise your final design idea in a game jam, with support from tutors. The final games from each student will be celebrated in an exhibition before the work is added to your professional portfolio.
The week culminates in the presentation of new games and awards.