Computer Games Technology*

BSc (Hons)

2018 entry

Our BSc Computer Games Technology course allows you to apply your technical skills and creativity within the growing computer games industry and beyond.

We like slick, first-person shooters but we also like ‘serious games’ – we’re interested in how games technology can be used for rehabilitation and therapy, training and education, as well as how it can inform other creative disciplines such as film and architecture.


*Subject to validation.

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Length of study:

Three years full-time

Starts:

September 2018

Campus:

UCA Farnham

UCAS code:

G450

UCAS institution code:

C93

UCAS campus code:

F

Course overview:

Founded on the principle of User-Centred Design (UCD), you’ll learn how to consider users throughout every stage of the design and development process.

This ethos differs from other design approaches in that you’ll explicitly set out to design outcomes for how users can, want or need to use the games – we don’t force them to change their behaviour to accommodate us.

Our Computer Games Technology course sits alongside the established and highly regarded BA Computer Games Arts course – this provides you with extra opportunities to collaborate with your peers on Computer Games Arts through linked projects that mirror industry team development.

The computer games industry requires individuals with a high level of practical skills, technical knowledge and experience, and our BSc Computer Games Technology course creates graduates who go above and beyond.

Career routes are plentiful in the computer games industry, which is growing at a record pace – with London and the South East hosting 48% of the UK gaming industry, our Farnham campus is ideally located at the centre of this exciting industry.

Course content - 2018 entry

This year will take you through fundamental games design processes and the technical foundations of 2D and 3D programming, as well as planning. You’ll share theoretical units with students on the Computer Games Arts course.

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change.

Course modules

  • Practice #1

  • Tools #1

  • Tools #2

  • Moving Image & Culture: Understanding and Interpretation

Year 2 will build upon your planning, design and prototyping skills. You’ll start to specialise in a defined area, and continue to undertake shared units with students on the Computer Games Arts course.

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change.

Course modules

  • Practice #2

  • Tools #3

  • Tools #4

  • The Next Level

  • Study Abroad

    This optional unit will allow you to spend a period of time in an overseas educational institution.

Your third year will introduce you to the economics and management of the industry, as well as copyright, patents and legal concerns. You’ll work as part of a team to produce a prototype game, and you’ll also write a practice-based dissertation.

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change.

Course modules

  • Practice #5

  • Dissertation

    You'll undertake a substantial period of sustained, individually negotiated research on a subject related to the contextual and/ or theoretical concerns of your discipline or chosen area of practice, towards the provision of structured written argument.

  • Final Major Project

Please note, syllabus content indicated is provided as a guide. The content of the course may be subject to change.

Course modules

Course staff

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International study

Find out more about studying in the UK, or studying part of your course abroad at one of our partner institutions (study abroad option not available on all courses).

Course connections

On this course, you'll be exposed to a world of opportunities

Farnham is ideally located ten miles west of Guildford, described as ‘the Hollywood of video games’ by the Guardian. We value our links to local AAA studios, including Lionhead and Electronic Arts (EA), but also value and nurture an entrepreneurial indie attitude through which we can challenge convention and inform the future of gaming.

  

Career routes are plentiful in the computer games industry, which is growing at a record pace. According to The Independent Games Developers Association (TIGA), the UK video games industry contributed £1.11 billion to the UK economy in 2014, up from £1.01 billion in 2013. The number of UK games companies is growing at a rate of 22% per annum – London and the South East comprise 48% of the UK games industry, and Farnham is located at the centre of this exciting industry.

 

 

You may also like to consider further study at postgraduate level.

How to apply - 2018 entry

I am a UK or EU citizen ...

I am not a UK or EU citizen ...

Entry requirements - 2018 entry:

Entry requirements

The standard entry requirements* for this course are:

One of the following:

  • 112 new UCAS tariff points (equivalent to 280 old UCAS tariff points), see accepted qualifications
  • Pass at Foundation Diploma in Art & Design (Level 3 or 4)
  • Distinction, Merit, Merit at BTEC Extended Diploma
  • Merit at UAL Extended Diploma
  • 112 new UCAS tariff points from an accredited Access to Higher Education Diploma in appropriate subject.

And five GCSE passes at grade A-C or above, including English Language, Mathematics (grade B) and Science or Physics (grade B).

Other relevant and equivalent Level 3 UK and international qualifications are considered on an individual basis, and we encourage students from diverse educational backgrounds to apply.

*We occasionally make offers which are lower than the standard entry criteria to students who have faced difficulties that have affected their performance, and who were expected to achieve higher results.

 

Your portfolio

While a portfolio is not required for this course, if you choose to bring supporting material to your interview it should it be on a USB stick and contain work that demonstrates your interest in, and aptitude for, computer games and technology. Be prepared to talk about your interests and why you wish to pursue this course with us.

Fees & finance

Uncover all the costs involved, as well as the grants, loans and other financial support you may be entitled to.

Student regulations

Find out more about the operation of our courses, student conduct, assessments and examinations.

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